Class SceneRenderer
Projects small opaque scenes into ordered, flat-shaded screen triangles.
Inherited Members
Namespace: Simple3D.Core
Assembly: Simple3D.Core.dll
Syntax
public static class SceneRenderer
Methods
| Edit this page View SourceRender(Scene, Camera, float, float)
Legacy sorted-triangle projection. Use DepthRenderer for intersecting geometry, groups, camera targets and orthographic views.
Declaration
public static IReadOnlyList<DrawTriangle> Render(Scene scene, Camera camera, float width, float height)
Parameters
| Type | Name | Description |
|---|---|---|
| Scene | scene | |
| Camera | camera | |
| float | width | |
| float | height |
Returns
| Type | Description |
|---|---|
| IReadOnlyList<DrawTriangle> |